IMSH - links to selected Health Sites in Second Life

 

                     

  

 

Simulation Using Virtual Reality: How Do I Do That?     

                                     IMSH January 2012

                   Jone Tiffany DNP, MA, RNC-OB  (Zelda Fromund)

  Wade Schuette BA, MBA, MPH  (Starlight Harbour)

Jane McKinley RN, ADN  (Tessa Finesmith)

 

 

 

Links to Health Sites in Second Life

 

 

Landmarks, SLURLS and Health sites in Second Life.

Second Life Landmarks-  by Zelda, Tessa and Starlight and special thanks to Sara Box (avatar name) for providing some of this information.

NOTE: This lists PUBLIC sites that cater to visitors. There are many more sites that are private that are not listed here.  (This list verified Jan 17, 2012)

       http://blog.centerforinnovation.mayo.edu/2011/03/04/second-life-can  

http://maps.secondlife.com/secondlife/Virtual%20Ability/128/127/23

 

                                                                    References

 

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New free OpenSimulator world through Kitely

Posted by Starlight Harbour on February 2, 2012 at 10:30am 0 Comments

I haven't tried this yet, but it looks like a good thing to check out.

Free or pay-per-hour-used virtual world space in an OpenSimulator world by Kitely.

 

http://blog.kitely.com/2012/02/02/billing-system-finally-in-place/

 

Which says, among other things:

 

New users are automatically placed on the Free Plan. This plan includes 120 Minutes…

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IMSH - links to selected Health Sites in Second Life

Posted by Wade Schuette on January 22, 2012 at 9:33am 0 Comments

 

                     

  

 

Simulation Using Virtual Reality: How Do I Do That?     

                                     IMSH January 2012

                   Jone Tiffany DNP, MA, RNC-OB  (Zelda Fromund)

  Wade Schuette BA, MBA, MPH  (Starlight Harbour)

Jane McKinley RN, ADN  (Tessa Finesmith)

 

 

 …

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Hard Won Words of Wisdom, often total surprises to newbies

Posted by Wade Schuette on January 21, 2012 at 10:10am 0 Comments

    - [ ] Suddenly you can fly, swim, dance, you name it

    - [ ] People typically teleport instead of walking

    - [ ] Normal dimension rooms are too small for movement and good

          camera angles

    - [ ] People pay real money for virtual land, clothes,  cars, etc.…

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